Represents a digital button on an XboxController.
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#include <frc/XboxController.h>
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static constexpr int | kA = 1 |
| A button.
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static constexpr int | kB = 2 |
| B button.
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static constexpr int | kX = 3 |
| X button.
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static constexpr int | kY = 4 |
| Y button.
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static constexpr int | kLeftBumper = 5 |
| Left bumper button.
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static constexpr int | kRightBumper = 6 |
| Right bumper button.
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static constexpr int | kBack = 7 |
| Back button.
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static constexpr int | kStart = 8 |
| Start button.
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static constexpr int | kLeftStick = 9 |
| Left stick button.
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static constexpr int | kRightStick = 10 |
| Right stick button.
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Represents a digital button on an XboxController.
◆ kA
int frc::XboxController::Button::kA = 1 |
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staticconstexpr |
◆ kB
int frc::XboxController::Button::kB = 2 |
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staticconstexpr |
◆ kBack
int frc::XboxController::Button::kBack = 7 |
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staticconstexpr |
◆ kLeftBumper
int frc::XboxController::Button::kLeftBumper = 5 |
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staticconstexpr |
◆ kLeftStick
int frc::XboxController::Button::kLeftStick = 9 |
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staticconstexpr |
◆ kRightBumper
int frc::XboxController::Button::kRightBumper = 6 |
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staticconstexpr |
◆ kRightStick
int frc::XboxController::Button::kRightStick = 10 |
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staticconstexpr |
◆ kStart
int frc::XboxController::Button::kStart = 8 |
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staticconstexpr |
◆ kX
int frc::XboxController::Button::kX = 3 |
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staticconstexpr |
◆ kY
int frc::XboxController::Button::kY = 4 |
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staticconstexpr |
The documentation for this struct was generated from the following file: