Represents a digital button on an XboxController.
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#include <frc/XboxController.h>
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| static constexpr int | kA = 1 |
| | A button.
|
| |
| static constexpr int | kB = 2 |
| | B button.
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| |
| static constexpr int | kX = 3 |
| | X button.
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| |
| static constexpr int | kY = 4 |
| | Y button.
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| |
| static constexpr int | kLeftBumper = 5 |
| | Left bumper button.
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| |
| static constexpr int | kRightBumper = 6 |
| | Right bumper button.
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| |
| static constexpr int | kBack = 7 |
| | Back button.
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| |
| static constexpr int | kStart = 8 |
| | Start button.
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| |
| static constexpr int | kLeftStick = 9 |
| | Left stick button.
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| |
| static constexpr int | kRightStick = 10 |
| | Right stick button.
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| |
Represents a digital button on an XboxController.
◆ kA
| int frc::XboxController::Button::kA = 1 |
|
staticconstexpr |
◆ kB
| int frc::XboxController::Button::kB = 2 |
|
staticconstexpr |
◆ kBack
| int frc::XboxController::Button::kBack = 7 |
|
staticconstexpr |
◆ kLeftBumper
| int frc::XboxController::Button::kLeftBumper = 5 |
|
staticconstexpr |
◆ kLeftStick
| int frc::XboxController::Button::kLeftStick = 9 |
|
staticconstexpr |
◆ kRightBumper
| int frc::XboxController::Button::kRightBumper = 6 |
|
staticconstexpr |
◆ kRightStick
| int frc::XboxController::Button::kRightStick = 10 |
|
staticconstexpr |
◆ kStart
| int frc::XboxController::Button::kStart = 8 |
|
staticconstexpr |
◆ kX
| int frc::XboxController::Button::kX = 3 |
|
staticconstexpr |
◆ kY
| int frc::XboxController::Button::kY = 4 |
|
staticconstexpr |
The documentation for this struct was generated from the following file: