Class StadiaController

java.lang.Object
edu.wpi.first.wpilibj.GenericHID
edu.wpi.first.wpilibj.StadiaController

public class StadiaController
extends GenericHID
Handle input from Stadia controllers connected to the Driver Station.

This class handles Stadia input that comes from the Driver Station. Each time a value is requested the most recent value is returned. There is a single class instance for each controller and the mapping of ports to hardware buttons depends on the code in the Driver Station.

  • Constructor Details

    • StadiaController

      public StadiaController​(int port)
      Construct an instance of a controller.
      Parameters:
      port - The port index on the Driver Station that the controller is plugged into.
  • Method Details

    • getLeftX

      public double getLeftX()
      Get the X axis value of left side of the controller.
      Returns:
      The axis value.
    • getRightX

      public double getRightX()
      Get the X axis value of right side of the controller.
      Returns:
      The axis value.
    • getLeftY

      public double getLeftY()
      Get the Y axis value of left side of the controller.
      Returns:
      The axis value.
    • getRightY

      public double getRightY()
      Get the Y axis value of right side of the controller.
      Returns:
      The axis value.
    • getLeftBumper

      public boolean getLeftBumper()
      Read the value of the left bumper (LB) button on the controller.
      Returns:
      The state of the button.
    • getRightBumper

      public boolean getRightBumper()
      Read the value of the right bumper (RB) button on the controller.
      Returns:
      The state of the button.
    • getLeftBumperPressed

      public boolean getLeftBumperPressed()
      Whether the left bumper (LB) was pressed since the last check.
      Returns:
      Whether the button was pressed since the last check.
    • getRightBumperPressed

      public boolean getRightBumperPressed()
      Whether the right bumper (RB) was pressed since the last check.
      Returns:
      Whether the button was pressed since the last check.
    • getLeftBumperReleased

      public boolean getLeftBumperReleased()
      Whether the left bumper (LB) was released since the last check.
      Returns:
      Whether the button was released since the last check.
    • getRightBumperReleased

      public boolean getRightBumperReleased()
      Whether the right bumper (RB) was released since the last check.
      Returns:
      Whether the button was released since the last check.
    • leftBumper

      public BooleanEvent leftBumper​(EventLoop loop)
      Constructs an event instance around the right bumper's digital signal.
      Parameters:
      loop - the event loop instance to attach the event to.
      Returns:
      an event instance representing the right bumper's digital signal attached to the given loop.
    • rightBumper

      Constructs an event instance around the left bumper's digital signal.
      Parameters:
      loop - the event loop instance to attach the event to.
      Returns:
      an event instance representing the left bumper's digital signal attached to the given loop.
    • getLeftStickButton

      public boolean getLeftStickButton()
      Read the value of the left stick button (LSB) on the controller.
      Returns:
      The state of the button.
    • getRightStickButton

      public boolean getRightStickButton()
      Read the value of the right stick button (RSB) on the controller.
      Returns:
      The state of the button.
    • getLeftStickButtonPressed

      public boolean getLeftStickButtonPressed()
      Whether the left stick button (LSB) was pressed since the last check.
      Returns:
      Whether the button was pressed since the last check.
    • getRightStickButtonPressed

      public boolean getRightStickButtonPressed()
      Whether the right stick button (RSB) was pressed since the last check.
      Returns:
      Whether the button was pressed since the last check.
    • getLeftStickButtonReleased

      public boolean getLeftStickButtonReleased()
      Whether the left stick button (LSB) was released since the last check.
      Returns:
      Whether the button was released since the last check.
    • getRightStickButtonReleased

      public boolean getRightStickButtonReleased()
      Whether the right stick (RSB) button was released since the last check.
      Returns:
      Whether the button was released since the last check.
    • leftStick

      public BooleanEvent leftStick​(EventLoop loop)
      Constructs an event instance around the left stick button's digital signal.
      Parameters:
      loop - the event loop instance to attach the event to.
      Returns:
      an event instance representing the left stick button's digital signal attached to the given loop.
    • rightStick

      public BooleanEvent rightStick​(EventLoop loop)
      Constructs an event instance around the right stick button's digital signal.
      Parameters:
      loop - the event loop instance to attach the event to.
      Returns:
      an event instance representing the right stick button's digital signal attached to the given loop.
    • getLeftTriggerButton

      public boolean getLeftTriggerButton()
      Read the value of the left trigger button (LTB) on the controller.
      Returns:
      The state of the button.
    • getRightTriggerButton

      public boolean getRightTriggerButton()
      Read the value of the right trigger button (RTB) on the controller.
      Returns:
      The state of the button.
    • getLeftTriggerButtonPressed

      public boolean getLeftTriggerButtonPressed()
      Whether the left trigger button (LTB) was pressed since the last check.
      Returns:
      Whether the button was pressed since the last check.
    • getRightTriggerButtonPressed

      public boolean getRightTriggerButtonPressed()
      Whether the right trigger button (RTB) was pressed since the last check.
      Returns:
      Whether the button was pressed since the last check.
    • getLeftTriggerButtonReleased

      public boolean getLeftTriggerButtonReleased()
      Whether the left trigger button (LTB) was released since the last check.
      Returns:
      Whether the button was released since the last check.
    • getRightTriggerButtonReleased

      Whether the right trigger (RTB) button was released since the last check.
      Returns:
      Whether the button was released since the last check.
    • leftTrigger

      Constructs an event instance around the left trigger button's digital signal.
      Parameters:
      loop - the event loop instance to attach the event to.
      Returns:
      an event instance representing the left trigger button's digital signal attached to the given loop.
    • rightTrigger

      Constructs an event instance around the right trigger button's digital signal.
      Parameters:
      loop - the event loop instance to attach the event to.
      Returns:
      an event instance representing the right trigger button's digital signal attached to the given loop.
    • getAButton

      public boolean getAButton()
      Read the value of the A button on the controller.
      Returns:
      The state of the button.
    • getAButtonPressed

      public boolean getAButtonPressed()
      Whether the A button was pressed since the last check.
      Returns:
      Whether the button was pressed since the last check.
    • getAButtonReleased

      public boolean getAButtonReleased()
      Whether the A button was released since the last check.
      Returns:
      Whether the button was released since the last check.
    • a

      public BooleanEvent a​(EventLoop loop)
      Constructs an event instance around the A button's digital signal.
      Parameters:
      loop - the event loop instance to attach the event to.
      Returns:
      an event instance representing the A button's digital signal attached to the given loop.
    • getBButton

      public boolean getBButton()
      Read the value of the B button on the controller.
      Returns:
      The state of the button.
    • getBButtonPressed

      public boolean getBButtonPressed()
      Whether the B button was pressed since the last check.
      Returns:
      Whether the button was pressed since the last check.
    • getBButtonReleased

      public boolean getBButtonReleased()
      Whether the B button was released since the last check.
      Returns:
      Whether the button was released since the last check.
    • b

      public BooleanEvent b​(EventLoop loop)
      Constructs an event instance around the B button's digital signal.
      Parameters:
      loop - the event loop instance to attach the event to.
      Returns:
      an event instance representing the B button's digital signal attached to the given loop.
    • getXButton

      public boolean getXButton()
      Read the value of the X button on the controller.
      Returns:
      The state of the button.
    • getXButtonPressed

      public boolean getXButtonPressed()
      Whether the X button was pressed since the last check.
      Returns:
      Whether the button was pressed since the last check.
    • getXButtonReleased

      public boolean getXButtonReleased()
      Whether the X button was released since the last check.
      Returns:
      Whether the button was released since the last check.
    • x

      public BooleanEvent x​(EventLoop loop)
      Constructs an event instance around the X button's digital signal.
      Parameters:
      loop - the event loop instance to attach the event to.
      Returns:
      an event instance representing the X button's digital signal attached to the given loop.
    • getYButton

      public boolean getYButton()
      Read the value of the Y button on the controller.
      Returns:
      The state of the button.
    • getYButtonPressed

      public boolean getYButtonPressed()
      Whether the Y button was pressed since the last check.
      Returns:
      Whether the button was pressed since the last check.
    • getYButtonReleased

      public boolean getYButtonReleased()
      Whether the Y button was released since the last check.
      Returns:
      Whether the button was released since the last check.
    • y

      public BooleanEvent y​(EventLoop loop)
      Constructs an event instance around the Y button's digital signal.
      Parameters:
      loop - the event loop instance to attach the event to.
      Returns:
      an event instance representing the Y button's digital signal attached to the given loop.
    • getEllipsesButton

      public boolean getEllipsesButton()
      Read the value of the ellipses button on the controller.
      Returns:
      The state of the button.
    • getEllipsesButtonPressed

      public boolean getEllipsesButtonPressed()
      Whether the ellipses button was pressed since the last check.
      Returns:
      Whether the button was pressed since the last check.
    • getEllipsesButtonReleased

      public boolean getEllipsesButtonReleased()
      Whether the ellipses button was released since the last check.
      Returns:
      Whether the button was released since the last check.
    • ellipses

      public BooleanEvent ellipses​(EventLoop loop)
      Constructs an event instance around the ellipses button's digital signal.
      Parameters:
      loop - the event loop instance to attach the event to.
      Returns:
      an event instance representing the ellipses button's digital signal attached to the given loop.
    • getHamburgerButton

      public boolean getHamburgerButton()
      Read the value of the hamburger button on the controller.
      Returns:
      The state of the button.
    • getHamburgerButtonPressed

      public boolean getHamburgerButtonPressed()
      Whether the hamburger button was pressed since the last check.
      Returns:
      Whether the button was pressed since the last check.
    • getHamburgerButtonReleased

      public boolean getHamburgerButtonReleased()
      Whether the hamburger button was released since the last check.
      Returns:
      Whether the button was released since the last check.
    • hamburger

      public BooleanEvent hamburger​(EventLoop loop)
      Constructs an event instance around the hamburger button's digital signal.
      Parameters:
      loop - the event loop instance to attach the event to.
      Returns:
      an event instance representing the hamburger button's digital signal attached to the given loop.
    • getStadiaButton

      public boolean getStadiaButton()
      Read the value of the stadia button on the controller.
      Returns:
      The state of the button.
    • getStadiaButtonPressed

      public boolean getStadiaButtonPressed()
      Whether the stadia button was pressed since the last check.
      Returns:
      Whether the button was pressed since the last check.
    • getStadiaButtonReleased

      public boolean getStadiaButtonReleased()
      Whether the stadia button was released since the last check.
      Returns:
      Whether the button was released since the last check.
    • stadia

      public BooleanEvent stadia​(EventLoop loop)
      Constructs an event instance around the stadia button's digital signal.
      Parameters:
      loop - the event loop instance to attach the event to.
      Returns:
      an event instance representing the stadia button's digital signal attached to the given loop.
    • getGoogleButton

      public boolean getGoogleButton()
      Read the value of the google button on the controller.
      Returns:
      The state of the button.
    • getGoogleButtonPressed

      public boolean getGoogleButtonPressed()
      Whether the google button was pressed since the last check.
      Returns:
      Whether the button was pressed since the last check.
    • getGoogleButtonReleased

      public boolean getGoogleButtonReleased()
      Whether the google button was released since the last check.
      Returns:
      Whether the button was released since the last check.
    • google

      public BooleanEvent google​(EventLoop loop)
      Constructs an event instance around the google button's digital signal.
      Parameters:
      loop - the event loop instance to attach the event to.
      Returns:
      an event instance representing the google button's digital signal attached to the given loop.
    • getFrameButton

      public boolean getFrameButton()
      Read the value of the frame button on the controller.
      Returns:
      The state of the button.
    • getFrameButtonPressed

      public boolean getFrameButtonPressed()
      Whether the frame button was pressed since the last check.
      Returns:
      Whether the button was pressed since the last check.
    • getFrameButtonReleased

      public boolean getFrameButtonReleased()
      Whether the frame button was released since the last check.
      Returns:
      Whether the button was released since the last check.
    • frame

      public BooleanEvent frame​(EventLoop loop)
      Constructs an event instance around the frame button's digital signal.
      Parameters:
      loop - the event loop instance to attach the event to.
      Returns:
      an event instance representing the frame button's digital signal attached to the given loop.