#include <algorithm>
#include <initializer_list>
#include <span>
#include <stdexcept>
#include <type_traits>
#include <utility>
#include <Eigen/Core>
#include <wpi/SymbolExports.h>
#include <wpi/json_fwd.h>
#include "frc/ct_matrix.h"
#include "frc/geometry/Pose2d.h"
#include "frc/geometry/Rotation3d.h"
#include "frc/geometry/Translation3d.h"
#include "frc/geometry/Twist3d.h"
#include "frc/geometry/proto/Pose3dProto.h"
#include "frc/geometry/struct/Pose3dStruct.h"
#include "frc/geometry/Transform3d.h"
Go to the source code of this file.
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class | frc::Pose3d |
| Represents a 3D pose containing translational and rotational elements. More...
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