|
WPILibC++ 2024.3.2
|
Go to the documentation of this file.
31# define UV__UNUSED __attribute__((unused))
64#define SPLAY_HEAD(name, type) \
66 struct type *sph_root; \
69#define SPLAY_INITIALIZER(root) \
72#define SPLAY_INIT(root) do { \
73 (root)->sph_root = NULL; \
76#define SPLAY_ENTRY(type) \
78 struct type *spe_left; \
79 struct type *spe_right; \
82#define SPLAY_LEFT(elm, field) (elm)->field.spe_left
83#define SPLAY_RIGHT(elm, field) (elm)->field.spe_right
84#define SPLAY_ROOT(head) (head)->sph_root
85#define SPLAY_EMPTY(head) (SPLAY_ROOT(head) == NULL)
88#define SPLAY_ROTATE_RIGHT(head, tmp, field) do { \
89 SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field); \
90 SPLAY_RIGHT(tmp, field) = (head)->sph_root; \
91 (head)->sph_root = tmp; \
94#define SPLAY_ROTATE_LEFT(head, tmp, field) do { \
95 SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field); \
96 SPLAY_LEFT(tmp, field) = (head)->sph_root; \
97 (head)->sph_root = tmp; \
100#define SPLAY_LINKLEFT(head, tmp, field) do { \
101 SPLAY_LEFT(tmp, field) = (head)->sph_root; \
102 tmp = (head)->sph_root; \
103 (head)->sph_root = SPLAY_LEFT((head)->sph_root, field); \
106#define SPLAY_LINKRIGHT(head, tmp, field) do { \
107 SPLAY_RIGHT(tmp, field) = (head)->sph_root; \
108 tmp = (head)->sph_root; \
109 (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field); \
112#define SPLAY_ASSEMBLE(head, node, left, right, field) do { \
113 SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field); \
114 SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field); \
115 SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field); \
116 SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field); \
121#define SPLAY_PROTOTYPE(name, type, field, cmp) \
122void name##_SPLAY(struct name *, struct type *); \
123void name##_SPLAY_MINMAX(struct name *, int); \
124struct type *name##_SPLAY_INSERT(struct name *, struct type *); \
125struct type *name##_SPLAY_REMOVE(struct name *, struct type *); \
128static __inline struct type * \
129name##_SPLAY_FIND(struct name *head, struct type *elm) \
131 if (SPLAY_EMPTY(head)) \
133 name##_SPLAY(head, elm); \
134 if ((cmp)(elm, (head)->sph_root) == 0) \
135 return (head->sph_root); \
139static __inline struct type * \
140name##_SPLAY_NEXT(struct name *head, struct type *elm) \
142 name##_SPLAY(head, elm); \
143 if (SPLAY_RIGHT(elm, field) != NULL) { \
144 elm = SPLAY_RIGHT(elm, field); \
145 while (SPLAY_LEFT(elm, field) != NULL) { \
146 elm = SPLAY_LEFT(elm, field); \
153static __inline struct type * \
154name##_SPLAY_MIN_MAX(struct name *head, int val) \
156 name##_SPLAY_MINMAX(head, val); \
157 return (SPLAY_ROOT(head)); \
163#define SPLAY_GENERATE(name, type, field, cmp) \
165name##_SPLAY_INSERT(struct name *head, struct type *elm) \
167 if (SPLAY_EMPTY(head)) { \
168 SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL; \
171 name##_SPLAY(head, elm); \
172 __comp = (cmp)(elm, (head)->sph_root); \
174 SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field); \
175 SPLAY_RIGHT(elm, field) = (head)->sph_root; \
176 SPLAY_LEFT((head)->sph_root, field) = NULL; \
177 } else if (__comp > 0) { \
178 SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field); \
179 SPLAY_LEFT(elm, field) = (head)->sph_root; \
180 SPLAY_RIGHT((head)->sph_root, field) = NULL; \
182 return ((head)->sph_root); \
184 (head)->sph_root = (elm); \
189name##_SPLAY_REMOVE(struct name *head, struct type *elm) \
191 struct type *__tmp; \
192 if (SPLAY_EMPTY(head)) \
194 name##_SPLAY(head, elm); \
195 if ((cmp)(elm, (head)->sph_root) == 0) { \
196 if (SPLAY_LEFT((head)->sph_root, field) == NULL) { \
197 (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field); \
199 __tmp = SPLAY_RIGHT((head)->sph_root, field); \
200 (head)->sph_root = SPLAY_LEFT((head)->sph_root, field); \
201 name##_SPLAY(head, elm); \
202 SPLAY_RIGHT((head)->sph_root, field) = __tmp; \
210name##_SPLAY(struct name *head, struct type *elm) \
212 struct type __node, *__left, *__right, *__tmp; \
215 SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL; \
216 __left = __right = &__node; \
218 while ((__comp = (cmp)(elm, (head)->sph_root)) != 0) { \
220 __tmp = SPLAY_LEFT((head)->sph_root, field); \
223 if ((cmp)(elm, __tmp) < 0){ \
224 SPLAY_ROTATE_RIGHT(head, __tmp, field); \
225 if (SPLAY_LEFT((head)->sph_root, field) == NULL) \
228 SPLAY_LINKLEFT(head, __right, field); \
229 } else if (__comp > 0) { \
230 __tmp = SPLAY_RIGHT((head)->sph_root, field); \
233 if ((cmp)(elm, __tmp) > 0){ \
234 SPLAY_ROTATE_LEFT(head, __tmp, field); \
235 if (SPLAY_RIGHT((head)->sph_root, field) == NULL) \
238 SPLAY_LINKRIGHT(head, __left, field); \
241 SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
247void name##_SPLAY_MINMAX(struct name *head, int __comp) \
249 struct type __node, *__left, *__right, *__tmp; \
251 SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL; \
252 __left = __right = &__node; \
256 __tmp = SPLAY_LEFT((head)->sph_root, field); \
260 SPLAY_ROTATE_RIGHT(head, __tmp, field); \
261 if (SPLAY_LEFT((head)->sph_root, field) == NULL) \
264 SPLAY_LINKLEFT(head, __right, field); \
265 } else if (__comp > 0) { \
266 __tmp = SPLAY_RIGHT((head)->sph_root, field); \
270 SPLAY_ROTATE_LEFT(head, __tmp, field); \
271 if (SPLAY_RIGHT((head)->sph_root, field) == NULL) \
274 SPLAY_LINKRIGHT(head, __left, field); \
277 SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
280#define SPLAY_NEGINF -1
283#define SPLAY_INSERT(name, x, y) name##_SPLAY_INSERT(x, y)
284#define SPLAY_REMOVE(name, x, y) name##_SPLAY_REMOVE(x, y)
285#define SPLAY_FIND(name, x, y) name##_SPLAY_FIND(x, y)
286#define SPLAY_NEXT(name, x, y) name##_SPLAY_NEXT(x, y)
287#define SPLAY_MIN(name, x) (SPLAY_EMPTY(x) ? NULL \
288 : name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF))
289#define SPLAY_MAX(name, x) (SPLAY_EMPTY(x) ? NULL \
290 : name##_SPLAY_MIN_MAX(x, SPLAY_INF))
292#define SPLAY_FOREACH(x, name, head) \
293 for ((x) = SPLAY_MIN(name, head); \
295 (x) = SPLAY_NEXT(name, head, x))
298#define RB_HEAD(name, type) \
300 struct type *rbh_root; \
303#define RB_INITIALIZER(root) \
306#define RB_INIT(root) do { \
307 (root)->rbh_root = NULL; \
312#define RB_ENTRY(type) \
314 struct type *rbe_left; \
315 struct type *rbe_right; \
316 struct type *rbe_parent; \
320#define RB_LEFT(elm, field) (elm)->field.rbe_left
321#define RB_RIGHT(elm, field) (elm)->field.rbe_right
322#define RB_PARENT(elm, field) (elm)->field.rbe_parent
323#define RB_COLOR(elm, field) (elm)->field.rbe_color
324#define RB_ROOT(head) (head)->rbh_root
325#define RB_EMPTY(head) (RB_ROOT(head) == NULL)
327#define RB_SET(elm, parent, field) do { \
328 RB_PARENT(elm, field) = parent; \
329 RB_LEFT(elm, field) = RB_RIGHT(elm, field) = NULL; \
330 RB_COLOR(elm, field) = RB_RED; \
333#define RB_SET_BLACKRED(black, red, field) do { \
334 RB_COLOR(black, field) = RB_BLACK; \
335 RB_COLOR(red, field) = RB_RED; \
339#define RB_AUGMENT(x) do {} while (0)
342#define RB_ROTATE_LEFT(head, elm, tmp, field) do { \
343 (tmp) = RB_RIGHT(elm, field); \
344 if ((RB_RIGHT(elm, field) = RB_LEFT(tmp, field)) != NULL) { \
345 RB_PARENT(RB_LEFT(tmp, field), field) = (elm); \
348 if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) { \
349 if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \
350 RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \
352 RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \
354 (head)->rbh_root = (tmp); \
355 RB_LEFT(tmp, field) = (elm); \
356 RB_PARENT(elm, field) = (tmp); \
358 if ((RB_PARENT(tmp, field))) \
359 RB_AUGMENT(RB_PARENT(tmp, field)); \
362#define RB_ROTATE_RIGHT(head, elm, tmp, field) do { \
363 (tmp) = RB_LEFT(elm, field); \
364 if ((RB_LEFT(elm, field) = RB_RIGHT(tmp, field)) != NULL) { \
365 RB_PARENT(RB_RIGHT(tmp, field), field) = (elm); \
368 if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) { \
369 if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \
370 RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \
372 RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \
374 (head)->rbh_root = (tmp); \
375 RB_RIGHT(tmp, field) = (elm); \
376 RB_PARENT(elm, field) = (tmp); \
378 if ((RB_PARENT(tmp, field))) \
379 RB_AUGMENT(RB_PARENT(tmp, field)); \
383#define RB_PROTOTYPE(name, type, field, cmp) \
384 RB_PROTOTYPE_INTERNAL(name, type, field, cmp,)
385#define RB_PROTOTYPE_STATIC(name, type, field, cmp) \
386 RB_PROTOTYPE_INTERNAL(name, type, field, cmp, UV__UNUSED static)
387#define RB_PROTOTYPE_INTERNAL(name, type, field, cmp, attr) \
388attr void name##_RB_INSERT_COLOR(struct name *, struct type *); \
389attr void name##_RB_REMOVE_COLOR(struct name *, struct type *, struct type *);\
390attr struct type *name##_RB_REMOVE(struct name *, struct type *); \
391attr struct type *name##_RB_INSERT(struct name *, struct type *); \
392attr struct type *name##_RB_FIND(struct name *, struct type *); \
393attr struct type *name##_RB_NFIND(struct name *, struct type *); \
394attr struct type *name##_RB_NEXT(struct type *); \
395attr struct type *name##_RB_PREV(struct type *); \
396attr struct type *name##_RB_MINMAX(struct name *, int); \
402#define RB_GENERATE(name, type, field, cmp) \
403 RB_GENERATE_INTERNAL(name, type, field, cmp,)
404#define RB_GENERATE_STATIC(name, type, field, cmp) \
405 RB_GENERATE_INTERNAL(name, type, field, cmp, UV__UNUSED static)
406#define RB_GENERATE_INTERNAL(name, type, field, cmp, attr) \
408name##_RB_INSERT_COLOR(struct name *head, struct type *elm) \
410 struct type *parent, *gparent, *tmp; \
411 while ((parent = RB_PARENT(elm, field)) != NULL && \
412 RB_COLOR(parent, field) == RB_RED) { \
413 gparent = RB_PARENT(parent, field); \
414 if (parent == RB_LEFT(gparent, field)) { \
415 tmp = RB_RIGHT(gparent, field); \
416 if (tmp && RB_COLOR(tmp, field) == RB_RED) { \
417 RB_COLOR(tmp, field) = RB_BLACK; \
418 RB_SET_BLACKRED(parent, gparent, field); \
422 if (RB_RIGHT(parent, field) == elm) { \
423 RB_ROTATE_LEFT(head, parent, tmp, field); \
428 RB_SET_BLACKRED(parent, gparent, field); \
429 RB_ROTATE_RIGHT(head, gparent, tmp, field); \
431 tmp = RB_LEFT(gparent, field); \
432 if (tmp && RB_COLOR(tmp, field) == RB_RED) { \
433 RB_COLOR(tmp, field) = RB_BLACK; \
434 RB_SET_BLACKRED(parent, gparent, field); \
438 if (RB_LEFT(parent, field) == elm) { \
439 RB_ROTATE_RIGHT(head, parent, tmp, field); \
444 RB_SET_BLACKRED(parent, gparent, field); \
445 RB_ROTATE_LEFT(head, gparent, tmp, field); \
448 RB_COLOR(head->rbh_root, field) = RB_BLACK; \
452name##_RB_REMOVE_COLOR(struct name *head, struct type *parent, \
456 while ((elm == NULL || RB_COLOR(elm, field) == RB_BLACK) && \
457 elm != RB_ROOT(head)) { \
458 if (RB_LEFT(parent, field) == elm) { \
459 tmp = RB_RIGHT(parent, field); \
460 if (RB_COLOR(tmp, field) == RB_RED) { \
461 RB_SET_BLACKRED(tmp, parent, field); \
462 RB_ROTATE_LEFT(head, parent, tmp, field); \
463 tmp = RB_RIGHT(parent, field); \
465 if ((RB_LEFT(tmp, field) == NULL || \
466 RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) && \
467 (RB_RIGHT(tmp, field) == NULL || \
468 RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) { \
469 RB_COLOR(tmp, field) = RB_RED; \
471 parent = RB_PARENT(elm, field); \
473 if (RB_RIGHT(tmp, field) == NULL || \
474 RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK) { \
475 struct type *oleft; \
476 if ((oleft = RB_LEFT(tmp, field)) \
478 RB_COLOR(oleft, field) = RB_BLACK; \
479 RB_COLOR(tmp, field) = RB_RED; \
480 RB_ROTATE_RIGHT(head, tmp, oleft, field); \
481 tmp = RB_RIGHT(parent, field); \
483 RB_COLOR(tmp, field) = RB_COLOR(parent, field); \
484 RB_COLOR(parent, field) = RB_BLACK; \
485 if (RB_RIGHT(tmp, field)) \
486 RB_COLOR(RB_RIGHT(tmp, field), field) = RB_BLACK; \
487 RB_ROTATE_LEFT(head, parent, tmp, field); \
488 elm = RB_ROOT(head); \
492 tmp = RB_LEFT(parent, field); \
493 if (RB_COLOR(tmp, field) == RB_RED) { \
494 RB_SET_BLACKRED(tmp, parent, field); \
495 RB_ROTATE_RIGHT(head, parent, tmp, field); \
496 tmp = RB_LEFT(parent, field); \
498 if ((RB_LEFT(tmp, field) == NULL || \
499 RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) && \
500 (RB_RIGHT(tmp, field) == NULL || \
501 RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) { \
502 RB_COLOR(tmp, field) = RB_RED; \
504 parent = RB_PARENT(elm, field); \
506 if (RB_LEFT(tmp, field) == NULL || \
507 RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) { \
508 struct type *oright; \
509 if ((oright = RB_RIGHT(tmp, field)) \
511 RB_COLOR(oright, field) = RB_BLACK; \
512 RB_COLOR(tmp, field) = RB_RED; \
513 RB_ROTATE_LEFT(head, tmp, oright, field); \
514 tmp = RB_LEFT(parent, field); \
516 RB_COLOR(tmp, field) = RB_COLOR(parent, field); \
517 RB_COLOR(parent, field) = RB_BLACK; \
518 if (RB_LEFT(tmp, field)) \
519 RB_COLOR(RB_LEFT(tmp, field), field) = RB_BLACK; \
520 RB_ROTATE_RIGHT(head, parent, tmp, field); \
521 elm = RB_ROOT(head); \
527 RB_COLOR(elm, field) = RB_BLACK; \
531name##_RB_REMOVE(struct name *head, struct type *elm) \
533 struct type *child, *parent, *old = elm; \
535 if (RB_LEFT(elm, field) == NULL) \
536 child = RB_RIGHT(elm, field); \
537 else if (RB_RIGHT(elm, field) == NULL) \
538 child = RB_LEFT(elm, field); \
541 elm = RB_RIGHT(elm, field); \
542 while ((left = RB_LEFT(elm, field)) != NULL) \
544 child = RB_RIGHT(elm, field); \
545 parent = RB_PARENT(elm, field); \
546 color = RB_COLOR(elm, field); \
548 RB_PARENT(child, field) = parent; \
550 if (RB_LEFT(parent, field) == elm) \
551 RB_LEFT(parent, field) = child; \
553 RB_RIGHT(parent, field) = child; \
554 RB_AUGMENT(parent); \
556 RB_ROOT(head) = child; \
557 if (RB_PARENT(elm, field) == old) \
559 (elm)->field = (old)->field; \
560 if (RB_PARENT(old, field)) { \
561 if (RB_LEFT(RB_PARENT(old, field), field) == old) \
562 RB_LEFT(RB_PARENT(old, field), field) = elm; \
564 RB_RIGHT(RB_PARENT(old, field), field) = elm; \
565 RB_AUGMENT(RB_PARENT(old, field)); \
567 RB_ROOT(head) = elm; \
568 RB_PARENT(RB_LEFT(old, field), field) = elm; \
569 if (RB_RIGHT(old, field)) \
570 RB_PARENT(RB_RIGHT(old, field), field) = elm; \
575 } while ((left = RB_PARENT(left, field)) != NULL); \
579 parent = RB_PARENT(elm, field); \
580 color = RB_COLOR(elm, field); \
582 RB_PARENT(child, field) = parent; \
584 if (RB_LEFT(parent, field) == elm) \
585 RB_LEFT(parent, field) = child; \
587 RB_RIGHT(parent, field) = child; \
588 RB_AUGMENT(parent); \
590 RB_ROOT(head) = child; \
592 if (color == RB_BLACK) \
593 name##_RB_REMOVE_COLOR(head, parent, child); \
599name##_RB_INSERT(struct name *head, struct type *elm) \
602 struct type *parent = NULL; \
604 tmp = RB_ROOT(head); \
607 comp = (cmp)(elm, parent); \
609 tmp = RB_LEFT(tmp, field); \
611 tmp = RB_RIGHT(tmp, field); \
615 RB_SET(elm, parent, field); \
616 if (parent != NULL) { \
618 RB_LEFT(parent, field) = elm; \
620 RB_RIGHT(parent, field) = elm; \
621 RB_AUGMENT(parent); \
623 RB_ROOT(head) = elm; \
624 name##_RB_INSERT_COLOR(head, elm); \
630name##_RB_FIND(struct name *head, struct type *elm) \
632 struct type *tmp = RB_ROOT(head); \
635 comp = cmp(elm, tmp); \
637 tmp = RB_LEFT(tmp, field); \
639 tmp = RB_RIGHT(tmp, field); \
648name##_RB_NFIND(struct name *head, struct type *elm) \
650 struct type *tmp = RB_ROOT(head); \
651 struct type *res = NULL; \
654 comp = cmp(elm, tmp); \
657 tmp = RB_LEFT(tmp, field); \
660 tmp = RB_RIGHT(tmp, field); \
669name##_RB_NEXT(struct type *elm) \
671 if (RB_RIGHT(elm, field)) { \
672 elm = RB_RIGHT(elm, field); \
673 while (RB_LEFT(elm, field)) \
674 elm = RB_LEFT(elm, field); \
676 if (RB_PARENT(elm, field) && \
677 (elm == RB_LEFT(RB_PARENT(elm, field), field))) \
678 elm = RB_PARENT(elm, field); \
680 while (RB_PARENT(elm, field) && \
681 (elm == RB_RIGHT(RB_PARENT(elm, field), field))) \
682 elm = RB_PARENT(elm, field); \
683 elm = RB_PARENT(elm, field); \
691name##_RB_PREV(struct type *elm) \
693 if (RB_LEFT(elm, field)) { \
694 elm = RB_LEFT(elm, field); \
695 while (RB_RIGHT(elm, field)) \
696 elm = RB_RIGHT(elm, field); \
698 if (RB_PARENT(elm, field) && \
699 (elm == RB_RIGHT(RB_PARENT(elm, field), field))) \
700 elm = RB_PARENT(elm, field); \
702 while (RB_PARENT(elm, field) && \
703 (elm == RB_LEFT(RB_PARENT(elm, field), field))) \
704 elm = RB_PARENT(elm, field); \
705 elm = RB_PARENT(elm, field); \
712name##_RB_MINMAX(struct name *head, int val) \
714 struct type *tmp = RB_ROOT(head); \
715 struct type *parent = NULL; \
719 tmp = RB_LEFT(tmp, field); \
721 tmp = RB_RIGHT(tmp, field); \
729#define RB_INSERT(name, x, y) name##_RB_INSERT(x, y)
730#define RB_REMOVE(name, x, y) name##_RB_REMOVE(x, y)
731#define RB_FIND(name, x, y) name##_RB_FIND(x, y)
732#define RB_NFIND(name, x, y) name##_RB_NFIND(x, y)
733#define RB_NEXT(name, x, y) name##_RB_NEXT(y)
734#define RB_PREV(name, x, y) name##_RB_PREV(y)
735#define RB_MIN(name, x) name##_RB_MINMAX(x, RB_NEGINF)
736#define RB_MAX(name, x) name##_RB_MINMAX(x, RB_INF)
738#define RB_FOREACH(x, name, head) \
739 for ((x) = RB_MIN(name, head); \
741 (x) = name##_RB_NEXT(x))
743#define RB_FOREACH_FROM(x, name, y) \
745 ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL); \
748#define RB_FOREACH_SAFE(x, name, head, y) \
749 for ((x) = RB_MIN(name, head); \
750 ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL); \
753#define RB_FOREACH_REVERSE(x, name, head) \
754 for ((x) = RB_MAX(name, head); \
756 (x) = name##_RB_PREV(x))
758#define RB_FOREACH_REVERSE_FROM(x, name, y) \
760 ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL); \
763#define RB_FOREACH_REVERSE_SAFE(x, name, head, y) \
764 for ((x) = RB_MAX(name, head); \
765 ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL); \