001// Copyright (c) FIRST and other WPILib contributors.
002// Open Source Software; you can modify and/or share it under the terms of
003// the WPILib BSD license file in the root directory of this project.
004
005package org.wpilib.math.kinematics;
006
007import org.wpilib.math.geometry.Pose2d;
008import org.wpilib.math.geometry.Pose3d;
009import org.wpilib.math.geometry.Rotation2d;
010import org.wpilib.math.geometry.Rotation3d;
011import org.wpilib.math.geometry.Translation2d;
012import org.wpilib.math.geometry.Translation3d;
013import org.wpilib.math.geometry.Twist3d;
014
015/**
016 * Class for odometry. Robot code should not use this directly- Instead, use the particular type for
017 * your drivetrain (e.g., {@link DifferentialDriveOdometry3d}). Odometry allows you to track the
018 * robot's position on the field over the course of a match using readings from encoders and a
019 * gyroscope.
020 *
021 * <p>This class is meant to be an easy replacement for {@link Odometry}, only requiring the
022 * addition of appropriate conversions between 2D and 3D versions of geometry classes. (See {@link
023 * Pose3d#Pose3d(Pose2d)}, {@link Rotation3d#Rotation3d(Rotation2d)}, {@link
024 * Translation3d#Translation3d(Translation2d)}, and {@link Pose3d#toPose2d()}.)
025 *
026 * <p>Teams can use odometry during the autonomous period for complex tasks like path following.
027 * Furthermore, odometry can be used for latency compensation when using computer-vision systems.
028 *
029 * @param <T> Wheel positions type.
030 */
031public class Odometry3d<T> {
032  private final Kinematics<T, ?, ?> m_kinematics;
033  private Pose3d m_pose;
034
035  // Applying a rotation intrinsically to the measured gyro angle should cause the corrected angle
036  // to be rotated intrinsically in the same way, so the measured gyro angle must be applied
037  // intrinsically. This is equivalent to applying the offset extrinsically to the measured gyro
038  // angle.
039  private Rotation3d m_gyroOffset;
040
041  // Always equal to m_poseMeters.getRotation()
042  private Rotation3d m_previousAngle;
043
044  private final T m_previousWheelPositions;
045
046  /**
047   * Constructs an Odometry3d object.
048   *
049   * @param kinematics The kinematics of the drivebase.
050   * @param gyroAngle The angle reported by the gyroscope.
051   * @param wheelPositions The current encoder readings.
052   * @param initialPose The starting position of the robot on the field.
053   */
054  public Odometry3d(
055      Kinematics<T, ?, ?> kinematics, Rotation3d gyroAngle, T wheelPositions, Pose3d initialPose) {
056    m_kinematics = kinematics;
057    m_pose = initialPose;
058    // When applied extrinsically, m_gyroOffset cancels the current gyroAngle and
059    // then rotates to m_poseMeters.getRotation()
060    m_gyroOffset = gyroAngle.inverse().rotateBy(m_pose.getRotation());
061    m_previousAngle = m_pose.getRotation();
062    m_previousWheelPositions = m_kinematics.copy(wheelPositions);
063  }
064
065  /**
066   * Resets the robot's position on the field.
067   *
068   * <p>The gyroscope angle does not need to be reset here on the user's robot code. The library
069   * automatically takes care of offsetting the gyro angle.
070   *
071   * @param gyroAngle The angle reported by the gyroscope.
072   * @param wheelPositions The current encoder readings.
073   * @param pose The position on the field that your robot is at.
074   */
075  public void resetPosition(Rotation3d gyroAngle, T wheelPositions, Pose3d pose) {
076    m_pose = pose;
077    // When applied extrinsically, m_gyroOffset cancels the current gyroAngle and
078    // then rotates to m_poseMeters.getRotation()
079    m_gyroOffset = gyroAngle.inverse().rotateBy(m_pose.getRotation());
080    m_previousAngle = m_pose.getRotation();
081    m_kinematics.copyInto(wheelPositions, m_previousWheelPositions);
082  }
083
084  /**
085   * Resets the pose.
086   *
087   * @param pose The pose to reset to.
088   */
089  public void resetPose(Pose3d pose) {
090    // Cancel the previous m_pose.Rotation() and then rotate to the new angle
091    m_gyroOffset =
092        m_gyroOffset.rotateBy(m_pose.getRotation().inverse()).rotateBy(pose.getRotation());
093    m_pose = pose;
094    m_previousAngle = m_pose.getRotation();
095  }
096
097  /**
098   * Resets the translation of the pose.
099   *
100   * @param translation The translation to reset to.
101   */
102  public void resetTranslation(Translation3d translation) {
103    m_pose = new Pose3d(translation, m_pose.getRotation());
104  }
105
106  /**
107   * Resets the rotation of the pose.
108   *
109   * @param rotation The rotation to reset to.
110   */
111  public void resetRotation(Rotation3d rotation) {
112    // Cancel the previous m_pose.Rotation() and then rotate to the new angle
113    m_gyroOffset = m_gyroOffset.rotateBy(m_pose.getRotation().inverse()).rotateBy(rotation);
114    m_pose = new Pose3d(m_pose.getTranslation(), rotation);
115    m_previousAngle = m_pose.getRotation();
116  }
117
118  /**
119   * Returns the position of the robot on the field.
120   *
121   * @return The pose of the robot (x, y, and z are in meters).
122   */
123  public Pose3d getPose() {
124    return m_pose;
125  }
126
127  /**
128   * Updates the robot's position on the field using forward kinematics and integration of the pose
129   * over time. This method takes in an angle parameter which is used instead of the angular rate
130   * that is calculated from forward kinematics, in addition to the current distance measurement at
131   * each wheel.
132   *
133   * @param gyroAngle The angle reported by the gyroscope.
134   * @param wheelPositions The current encoder readings.
135   * @return The new pose of the robot.
136   */
137  public Pose3d update(Rotation3d gyroAngle, T wheelPositions) {
138    var angle = gyroAngle.rotateBy(m_gyroOffset);
139    var angle_difference = angle.relativeTo(m_previousAngle).toVector();
140
141    var twist2d = m_kinematics.toTwist2d(m_previousWheelPositions, wheelPositions);
142    var twist =
143        new Twist3d(
144            twist2d.dx,
145            twist2d.dy,
146            0,
147            angle_difference.get(0),
148            angle_difference.get(1),
149            angle_difference.get(2));
150
151    var newPose = m_pose.plus(twist.exp());
152
153    m_kinematics.copyInto(wheelPositions, m_previousWheelPositions);
154    m_previousAngle = angle;
155    m_pose = new Pose3d(newPose.getTranslation(), angle);
156
157    return m_pose;
158  }
159}