001// Copyright (c) FIRST and other WPILib contributors.
002// Open Source Software; you can modify and/or share it under the terms of
003// the WPILib BSD license file in the root directory of this project.
004
005package edu.wpi.first.math;
006
007import edu.wpi.first.math.geometry.Translation2d;
008import edu.wpi.first.math.geometry.Translation3d;
009
010/** Math utility functions. */
011public final class MathUtil {
012  private MathUtil() {
013    throw new AssertionError("utility class");
014  }
015
016  /**
017   * Computes the linear interpolation between a and b if t ∈ [0, 1) and the linear extrapolation
018   * otherwise.
019   *
020   * @param a The start value.
021   * @param b The end value.
022   * @param t The fraction for interpolation.
023   * @return The interpolated value.
024   */
025  public static double lerp(double a, double b, double t) {
026    return a + (b - a) * t;
027  }
028
029  /**
030   * Returns the interpolant t that reflects where q is with respect to the range (a, b). In other
031   * words, returns t such that q = a + (b - a)t. If a = b, then returns 0.
032   *
033   * @param a Lower part of interpolation range.
034   * @param b Upper part of interpolation range.
035   * @param q Query.
036   * @return Interpolant.
037   */
038  public static double inverseLerp(double a, double b, double q) {
039    // q = a + (b − a)t
040    // (b − a)t = q − a
041    // t = (q − a)/(b − a)
042    if (Math.abs(a - b) < 1e-9) {
043      return 0.0;
044    } else {
045      return (q - a) / (b - a);
046    }
047  }
048
049  /**
050   * Returns 0.0 if the given value is within the specified range around zero. The remaining range
051   * between the deadband and the maximum magnitude is scaled from 0.0 to the maximum magnitude.
052   *
053   * @param value Value to clip.
054   * @param deadband Range around zero.
055   * @param maxMagnitude The maximum magnitude of the input. Can be infinite.
056   * @return The value after the deadband is applied.
057   */
058  public static double applyDeadband(double value, double deadband, double maxMagnitude) {
059    if (Math.abs(value) < deadband) {
060      return 0;
061    }
062    if (value > 0.0) {
063      // Map deadband to 0 and map max to max with a linear relationship.
064      //
065      //   y - y₁ = m(x - x₁)
066      //   y - y₁ = (y₂ - y₁)/(x₂ - x₁) (x - x₁)
067      //   y = (y₂ - y₁)/(x₂ - x₁) (x - x₁) + y₁
068      //
069      // (x₁, y₁) = (deadband, 0) and (x₂, y₂) = (max, max).
070      //
071      //   x₁ = deadband
072      //   y₁ = 0
073      //   x₂ = max
074      //   y₂ = max
075      //   y = (max - 0)/(max - deadband) (x - deadband) + 0
076      //   y = max/(max - deadband) (x - deadband)
077      //
078      // To handle high values of max, rewrite so that max only appears on the denominator.
079      //
080      //   y = ((max - deadband) + deadband)/(max - deadband) (x - deadband)
081      //   y = (1 + deadband/(max - deadband)) (x - deadband)
082      return (1 + deadband / (maxMagnitude - deadband)) * (value - deadband);
083    } else {
084      // Map -deadband to 0 and map -max to -max with a linear relationship.
085      //
086      //   y - y₁ = m(x - x₁)
087      //   y - y₁ = (y₂ - y₁)/(x₂ - x₁) (x - x₁)
088      //   y = (y₂ - y₁)/(x₂ - x₁) (x - x₁) + y₁
089      //
090      // (x₁, y₁) = (-deadband, 0) and (x₂, y₂) = (-max, -max).
091      //
092      //   x₁ = -deadband
093      //   y₁ = 0
094      //   x₂ = -max
095      //   y₂ = -max
096      //   y = (-max - 0)/(-max + deadband) (x + deadband) + 0
097      //   y = max/(max - deadband) (x + deadband)
098      //
099      // To handle high values of max, rewrite so that max only appears on the denominator.
100      //
101      //   y = ((max - deadband) + deadband)/(max - deadband) (x + deadband)
102      //   y = (1 + deadband/(max - deadband)) (x + deadband)
103      return (1 + deadband / (maxMagnitude - deadband)) * (value + deadband);
104    }
105  }
106
107  /**
108   * Returns 0.0 if the given value is within the specified range around zero. The remaining range
109   * between the deadband and 1.0 is scaled from 0.0 to 1.0.
110   *
111   * @param value Value to clip.
112   * @param deadband Range around zero.
113   * @return The value after the deadband is applied.
114   */
115  public static double applyDeadband(double value, double deadband) {
116    return applyDeadband(value, deadband, 1);
117  }
118
119  /**
120   * Returns a zero vector if the given vector is within the specified distance from the origin. The
121   * remaining distance between the deadband and the maximum distance is scaled from the origin to
122   * the maximum distance.
123   *
124   * @param value Value to clip.
125   * @param deadband Distance from origin.
126   * @param maxMagnitude The maximum distance from the origin of the input. Can be infinite.
127   * @param <R> The number of rows in the vector.
128   * @return The value after the deadband is applied.
129   */
130  public static <R extends Num> Vector<R> applyDeadband(
131      Vector<R> value, double deadband, double maxMagnitude) {
132    if (value.norm() < 1e-9) {
133      return value.times(0);
134    }
135    return value.unit().times(applyDeadband(value.norm(), deadband, maxMagnitude));
136  }
137
138  /**
139   * Returns a zero vector if the given vector is within the specified distance from the origin. The
140   * remaining distance between the deadband and a distance of 1.0 is scaled from the origin to a
141   * distance of 1.0.
142   *
143   * @param value Value to clip.
144   * @param deadband Distance from origin.
145   * @param <R> The number of rows in the vector.
146   * @return The value after the deadband is applied.
147   */
148  public static <R extends Num> Vector<R> applyDeadband(Vector<R> value, double deadband) {
149    return applyDeadband(value, deadband, 1);
150  }
151
152  /**
153   * Raises the input to the power of the given exponent while preserving its sign.
154   *
155   * <p>The function normalizes the input value to the range [0, 1] based on the maximum magnitude,
156   * raises it to the power of the exponent, then scales the result back to the original range and
157   * copying the sign. This keeps the value in the original range and gives consistent curve
158   * behavior regardless of the input value's scale.
159   *
160   * <p>This is useful for applying smoother or more aggressive control response curves (e.g.
161   * joystick input shaping).
162   *
163   * @param value The input value to transform.
164   * @param exponent The exponent to apply (e.g. 1.0 = linear, 2.0 = squared curve). Must be
165   *     positive.
166   * @param maxMagnitude The maximum expected absolute value of input. Must be positive.
167   * @return The transformed value with the same sign and scaled to the input range.
168   */
169  public static double copyDirectionPow(double value, double exponent, double maxMagnitude) {
170    return Math.copySign(Math.pow(Math.abs(value) / maxMagnitude, exponent), value) * maxMagnitude;
171  }
172
173  /**
174   * Raises the input to the power of the given exponent while preserving its sign.
175   *
176   * <p>This is useful for applying smoother or more aggressive control response curves (e.g.
177   * joystick input shaping).
178   *
179   * @param value The input value to transform.
180   * @param exponent The exponent to apply (e.g. 1.0 = linear, 2.0 = squared curve). Must be
181   *     positive.
182   * @return The transformed value with the same sign.
183   */
184  public static double copyDirectionPow(double value, double exponent) {
185    return copyDirectionPow(value, exponent, 1);
186  }
187
188  /**
189   * Raises the norm of the input to the power of the given exponent while preserving its direction.
190   *
191   * <p>The function normalizes the norm of the input to the range [0, 1] based on the maximum
192   * distance, raises it to the power of the exponent, then scales the result back to the original
193   * range. This keeps the value in the original max distance and gives consistent curve behavior
194   * regardless of the input norm's scale.
195   *
196   * @param value The input vector to transform.
197   * @param exponent The exponent to apply (e.g. 1.0 = linear, 2.0 = squared curve). Must be
198   *     positive.
199   * @param maxMagnitude The maximum expected distance from origin of input. Must be positive.
200   * @param <R> The number of rows in the vector.
201   * @return The transformed value with the same direction and norm scaled to the input range.
202   */
203  public static <R extends Num> Vector<R> copyDirectionPow(
204      Vector<R> value, double exponent, double maxMagnitude) {
205    if (value.norm() < 1e-9) {
206      return value.times(0);
207    }
208    return value.unit().times(copyDirectionPow(value.norm(), exponent, maxMagnitude));
209  }
210
211  /**
212   * Raises the norm of the input to the power of the given exponent while preserving its direction.
213   *
214   * @param value The input vector to transform.
215   * @param exponent The exponent to apply (e.g. 1.0 = linear, 2.0 = squared curve). Must be
216   *     positive.
217   * @param <R> The number of rows in the vector.
218   * @return The transformed value with the same direction.
219   */
220  public static <R extends Num> Vector<R> copyDirectionPow(Vector<R> value, double exponent) {
221    return copyDirectionPow(value, exponent, 1);
222  }
223
224  /**
225   * Returns modulus of input.
226   *
227   * @param input Input value to wrap.
228   * @param minimumInput The minimum value expected from the input.
229   * @param maximumInput The maximum value expected from the input.
230   * @return The wrapped value.
231   */
232  public static double inputModulus(double input, double minimumInput, double maximumInput) {
233    double modulus = maximumInput - minimumInput;
234
235    // Wrap input if it's above the maximum input
236    int numMax = (int) ((input - minimumInput) / modulus);
237    input -= numMax * modulus;
238
239    // Wrap input if it's below the minimum input
240    int numMin = (int) ((input - maximumInput) / modulus);
241    input -= numMin * modulus;
242
243    return input;
244  }
245
246  /**
247   * Wraps an angle to the range -π to π radians.
248   *
249   * @param angleRadians Angle to wrap in radians.
250   * @return The wrapped angle.
251   */
252  public static double angleModulus(double angleRadians) {
253    return inputModulus(angleRadians, -Math.PI, Math.PI);
254  }
255
256  /**
257   * Checks if the given value matches an expected value within a certain tolerance.
258   *
259   * @param expected The expected value
260   * @param actual The actual value
261   * @param tolerance The allowed difference between the actual and the expected value
262   * @return Whether or not the actual value is within the allowed tolerance
263   */
264  public static boolean isNear(double expected, double actual, double tolerance) {
265    if (tolerance < 0) {
266      throw new IllegalArgumentException("Tolerance must be a non-negative number!");
267    }
268    return Math.abs(expected - actual) < tolerance;
269  }
270
271  /**
272   * Checks if the given value matches an expected value within a certain tolerance. Supports
273   * continuous input for cases like absolute encoders.
274   *
275   * <p>Continuous input means that the min and max value are considered to be the same point, and
276   * tolerances can be checked across them. A common example would be for absolute encoders: calling
277   * isNear(2, 359, 5, 0, 360) returns true because 359 is 1 away from 360 (which is treated as the
278   * same as 0) and 2 is 2 away from 0, adding up to an error of 3 degrees, which is within the
279   * given tolerance of 5.
280   *
281   * @param expected The expected value
282   * @param actual The actual value
283   * @param tolerance The allowed difference between the actual and the expected value
284   * @param min Smallest value before wrapping around to the largest value
285   * @param max Largest value before wrapping around to the smallest value
286   * @return Whether or not the actual value is within the allowed tolerance
287   */
288  public static boolean isNear(
289      double expected, double actual, double tolerance, double min, double max) {
290    if (tolerance < 0) {
291      throw new IllegalArgumentException("Tolerance must be a non-negative number!");
292    }
293    // Max error is exactly halfway between the min and max
294    double errorBound = (max - min) / 2.0;
295    double error = MathUtil.inputModulus(expected - actual, -errorBound, errorBound);
296    return Math.abs(error) < tolerance;
297  }
298
299  /**
300   * Limits translation velocity.
301   *
302   * @param current Translation at current timestep.
303   * @param next Translation at next timestep.
304   * @param dt Timestep duration.
305   * @param maxVelocity Maximum translation velocity.
306   * @return Returns the next Translation2d limited to maxVelocity
307   */
308  public static Translation2d slewRateLimit(
309      Translation2d current, Translation2d next, double dt, double maxVelocity) {
310    if (maxVelocity < 0) {
311      Exception e = new IllegalArgumentException();
312      MathSharedStore.reportError(
313          "maxVelocity must be a non-negative number, got " + maxVelocity, e.getStackTrace());
314      return next;
315    }
316    Translation2d diff = next.minus(current);
317    double dist = diff.getNorm();
318    if (dist < 1e-9) {
319      return next;
320    }
321    if (dist > maxVelocity * dt) {
322      // Move maximum allowed amount in direction of the difference
323      return current.plus(diff.times(maxVelocity * dt / dist));
324    }
325    return next;
326  }
327
328  /**
329   * Limits translation velocity.
330   *
331   * @param current Translation at current timestep.
332   * @param next Translation at next timestep.
333   * @param dt Timestep duration.
334   * @param maxVelocity Maximum translation velocity.
335   * @return Returns the next Translation3d limited to maxVelocity
336   */
337  public static Translation3d slewRateLimit(
338      Translation3d current, Translation3d next, double dt, double maxVelocity) {
339    if (maxVelocity < 0) {
340      Exception e = new IllegalArgumentException();
341      MathSharedStore.reportError(
342          "maxVelocity must be a non-negative number, got " + maxVelocity, e.getStackTrace());
343      return next;
344    }
345    Translation3d diff = next.minus(current);
346    double dist = diff.getNorm();
347    if (dist < 1e-9) {
348      return next;
349    }
350    if (dist > maxVelocity * dt) {
351      // Move maximum allowed amount in direction of the difference
352      return current.plus(diff.times(maxVelocity * dt / dist));
353    }
354    return next;
355  }
356}