Handle input from Gamepad controllers connected to the Driver Station.
Definition Gamepad.hpp:27
bool GetButton(Button button) const
Get the button value.
Button
Represents a digital button on an Gamepad.
Definition Gamepad.hpp:30
Trigger(std::function< bool()> condition)
Creates a new trigger based on the given condition.
Definition Trigger.hpp:40
Definition CommandNiDsStadiaController.hpp:15